- FLIGHT SIMULATOR X SDK INSTALL
- FLIGHT SIMULATOR X SDK MANUAL
- FLIGHT SIMULATOR X SDK FULL
- FLIGHT SIMULATOR X SDK SIMULATOR
Tools: The different tools available that are not directly part of the Developer Mode (e.g: glTF exporter)Ĭompiling And Testing The Provided Samples.SimConnect SDK: C++ interface to SimConnect, allowing for out-of-process executables to communicate directly with the sim.Schemas: A standardized description of glTF formats that can be used to create your own import/export tools.Samples: Multiple example projects you can build from Developer Mode (airplane, scenery, airport.).
FLIGHT SIMULATOR X SDK MANUAL
FLIGHT SIMULATOR X SDK INSTALL
Note that if you do not have Visual Studio installed (or 3D Studio Max) when you install the SDK, you will need to download and install it, then re-install the SDK to ensure that they are both correctly configured.
FLIGHT SIMULATOR X SDK SIMULATOR
The SDK will also install the Microsoft Flight Simulator Platform Toolset for Visual Studio which is used when creating certain types of aircraft gauges and other things. The Clang tools can be installed through the Microsoft Visual Studio Installer under the " Desktop development with C++" workload.
FLIGHT SIMULATOR X SDK FULL
You can find a full and up-to-date list of these requirements from the following link: The system requirements for using the Dev Tools and the SDK are the same as those for running the Microsoft Flight Simulator game. The Microsoft Flight Simulator SDK comes in the form of an *.msi (Microsoft Installer file), as do some of the extra samples available for download.įor a full rundown of the different tools available, please see the section on Using Developer Mode. You can access this document as well as extra samples and tutorials, and also download the latest version of the SDK from the Help menu: Note that the majority of these tools cannot be used unless you are within a mission in the game. Once activated, you will have access to the Developer Tools from a toolbar across the top of the screen. You can activate developer mode from the General options in the game: To create add-on packages correctly you will need to use this SDK in conjunction with Developer Mode from within the Microsoft Flight Simulator game. NOTE: After reading this overview, please read the page on Using The SDK, as it includes important information on how the contents of the SDK should be used. A package is essentially a collection of files that make up the add-on content being shared, and this can be anything from a custom aircraft to a new airport, or even a combination of multiple different game assets! Microsoft Flight Simulator supports the development of add-ons that can distributed to other users in the form of packages.